There are 32 figures in total a full collection would cost as much as a new console. Each of the characters is grouped into eight elemental families (earth, fire, air, life, undead, magic, water, and technology). The downside is that rather than accessing the characters you have unlocked in the game, you are limited to the three that come with the starter pack (Spyro, Trigger Happy, and Gill Grunt) until you purchase more figures. Furthermore, a second player can join by pressing a button and placing his or her toy on the Portal.Īlthough this system generally works well, it can get a little confused when younger players overzealously switch figures on the portal. In about three seconds, without pressing any buttons, you are back in the fray with your new character. For example, this approach to saving enables you to switch characters in the game by simply replacing the figure on the Portal with another one from your collection. This is the first of a clutch of innovations that make Skylanders: Spyro's Adventure more appealing. Your progress levelling up the character, collecting money, purchasing more abilities, and discovering stat-boosting hats are all saved back to the toy itself rather than to your console. Owning the physical toy enables you to access the related character in the game by placing it on the Portal peripheral that comes in the starter set. Skylanders: Spyro's Adventure revolves around how these figures work.
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